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Showing posts from April, 2020

Prototyping for Rhino Animations

So initially for the collab I was going to work on some waves and create forms with that, but now I want to take it a step further and try to mimic waves and create an animation out of it. Still trying to figure out as to how I am going to move the waves, but I'll figure that out soon through time as well as getting the material renderings right enough to look like ocean waves. In the meantime here are the renders and the behind the works for it. Overall Wave forms and how they stitch together. Have one with a lower frequency as the surface to map on and have another wave with a higher frequency to be the surface I wanted to map it on. Code for the waves Output of waves and getting them stitch together